Design Systems, UI Design, Experience Design
OFX had an immature and underappreciated design discipline. UX & Design was marginalised as just wireframes in an “agile” product team, there were no design sprints or discovery research. There was no digital style guide or source of truth, lots of accessibility issues and a generally fractured brand experience.
There were a few contributing factors: The technology teams were building multiple products in parallel resulting in implementing repeated features, there were multiple teams and stakeholders with too few design constraints, and the existing brand guardians were too much of a bottleneck to move in an agile way.
My work involved doing a global design audit, evangelising the need for a Design System with senior stakeholders and the wider organisation, creating a Design Ops cross-functional working group, creating design tokens and components in Figma, and contributing to building a React-based set of shareable components.
You can see V1 of FOX here.
To increase collaboration with the marketing team, I built them a few tools to speed up their own workflows, including a Brand Polygon Generator, a drag and drop image filter